Posts Tagged ‘OnLive Cloud Gaming’

OnLive Cloud Gaming Service Launches Today

Friday, June 18th, 2010

The evolution of gaming has begun.  OnLive cloud gaming service is alive. We knew the day would come!   OnLive works the same way as cloud storage does for accessing files. Games are hosted on a server and players access content through these servers. Let’s say you wanted to play the game: Batman Arkham Asylum. Instead of going to a store to buy the disc, or download it, OnLive will allow you to simply click on a link and have the game loaded instantly. Batman: Arkham Asylum will then pop up on your screen and you’re on your way.

Game saves will be hosted through these servers as well, so when you’re done playing a game you can pick up right where you left off. All with a simple click.

Batman Arkham Asylum

Stever Perlman, OnLive Founder & CEO, has voiced the potential of the service, along with the potential problems,

Despite the enormous potential of OnLive technology, it is important to emphasize that the OnLive Game Service is a very different way to experience videogames. We are using the Internet and computers in ways that have never been tried before and, like any brand new technology, you can expect a few bumps on take off until we reach cruising altitude and achieve a smooth flight. OnLive has been tested in an enormous variety of locations using a vast number of combinations of computers, ISPs, displays and input devices. Even so, there are endless possible combinations. So while most OnLive testers report good results with their gameplay experience, we still run into situations where the user may have to take some action (e.g. reset a cable modem or use a different mouse), or unique situations that we have not yet accounted for and require further changes to OnLive technology.

They’ve announced the monthly free will be $4.95 a month to simply access OnLive (with the Founding Member Discount, anyway). What they haven’t provided is how much the PlayPasses for the various games will cost. If they set the price points too high, then you’re charging people a monthly fee along with another charge which might be too great for players to handle.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

OnLive Launches Tomorrow…Gaming In The Cloud

Thursday, June 17th, 2010

OnLive, the free cloud gaming service founded by Apple alum Steve Perlman launches tomorrow!  Boom Baby! The service hopes to mark a monumental shift in the way gaming works, and they WILL.  What does this mean for us?  No more downloads, no more patches, no more discs.  All free cloud gaming at the touch of your fingertips is brought to us by AT&T!  So let’s all give a SHOUT OUT to AT&T!

Instead of running a video game on your consule, players will connect to OnLive via broadband to a gaming system that runs and stores not just their data, but the entire game itself on their free cloud gaming servers. OnLive enables video games to be played on Mac or PC and, using their “micro console device” on your TV.

According to CEO Perlman, the launch marks “the first step toward a future where video game content is increasingly free from the restrictions of device and location, while showcasing the ability to instantly play the latest, most advanced games at the touch of a button.”

Can anyone tell that I’m excited about this?  Sign up here!

UPDATE:

According to a blog post by OnLive’s Steve Perlman, the goal of the company (and secret-sauce to minimizing hair loss due to lag) is to have data centers positioned throughout the world so that users are never more than 1000 miles from the nearest OnLive server farm.  At launch, OnLive operates data centers in San Francisco, Dallas, and Washington D.C. which creates a blanket of coverage in the U.S. excluding only those poor souls in Northern Minnesota, North Dakota and northeast Montana.

OnLive U.S. coverage map

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Will OnLive Cloud Gaming Kill Consoles?

Wednesday, June 16th, 2010

In my opinion NO, at least not in the short run.  Gaming consoles have always been and will always be a part of my life. But what about my childrens life?  With the announced release of the OnLive service on June 17th, fans are quickly signing up for the “Free for a Year” offer that OnLive is promoting.  Thanks to a partnership with AT&T fans sign-up and are then randomly picked to participate in the cloud service with a second year option at a rate of $4.95/mo. I’m pretty sure this will drive a ton of people to their FREE cloud gaming platform.

Lusi Sandoval reports “The service is already touting games like Dragon’s Age Online, Assassin’s Creed, and Batman Arkham Asylum amongst other first rate titles. The service itself will do a system test to ensure that the games will run on a user’s system, but no longer do you have to own a Window’s machine in order to play the latest games. A service like OnLive could be a Mac owners dream since games are run inside a browser as opposed to being dependent on the type of machine you have.”

I guess we’ll have to see right?

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Call us at 801.384.0032