Archive for the ‘Cloud Hosting’ Category

Eucalyptus Cloud Software Supports Windows Virtual Machines

Wednesday, June 16th, 2010

Eucalyptus launched Eucalyptus Enterprise Edition (EE) 2.0.  This is a major upgrade to the commercial edition of the open source Eucalyptus software for private and hybrid cloud computing.

Eucalyptus Enterprise Edition 2.0 includes new support for Windows virtual machines, enabling users to integrate any application or workload running on the Windows operating system into a Eucalyptus private cloud. Eucalyptus EE 2.0 also provides new accounting and user group management features to further enhance its usability for large-scale enterprise deployments.

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“Eucalyptus EE 2.0 is built on the core Eucalyptus open source platform, with additional functionality designed to optimize building and deploying massively scalable, high performance private clouds in the enterprise,” said Marten Mickos, Eucalyptus Systems CEO. “Over the past year, Eucalyptus has become established as the standard for private cloud computing, and we believe that Eucalyptus EE 2.0 will accelerate its adoption in mainstream

businesses to improve agility and reduce IT costs using secure, controlled on-premise infrastructure.”

In the newest version Eucalyptus EE 2.0 has optimized it for highly scalable private clouds that support applications running on all major enterprise operating systems. Eucalyptus EE 2.0 Delivers Windows, User Management, VMware & SAN Storage.

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Enterprise 2.0: Cloud Will Boost Productivity

Wednesday, June 16th, 2010

A group of panelists from Enterprise 2.0 talked about cloud hosting and how it will help us all out. The talked about everything from the benefits of cloud to how do you measure productivity in the cloud. Here are their answers. Thanks to InformationWeek.com for posting this info!

“What are the benefits of the cloud,” asked Alex Wolfe, the panel moderator? Wolfe is editor-in-chief of InformationWeek.com. Cisco’s Murali Sitaram tried to answer with a question of his own: “How do you measure “cloud” productivity?”

The answers prove elusive, probably because the cloud-computing phenomenon is new and is just gaining traction. But panelists indicated the cloud will improve productivity even now in its infancy.

Another panelist, Ted Schadler of Forrester Research, suggested:

CIOs should listen to their staffs and survey them. When a project has been 80% built, then survey their staffs again so productivity gains can be measured. Schadler has authored a new book entitled “Empowered: Unleash Your Employees, Energize Your Customers and Transform Your Business.” His thesis is that many enterprise employees have better technology “at home than at work. They are empowered. Employees know what to do.”

Schadler indicated there could be a sort of tug-of-war developing between technology-empowered employees, usually young, and CIOs who want platforms to deliver some order and discipline to the rapidly-developing cloud. Schadler said: “We’re seeing bets on platforms starting to rise.”

Sitaram, who is head of Cisco’s Enterprise Collaboration Platform, has been placing bets, too, on Cisco’s cloud platforms. He argues

To be successful, cloud platforms will have to be “open.” He notes that platform and other cloud standards are just now beginning to be established.

Another panelist, J.P. Rangaswami, CIO and chief scientist at BT Design, countered that there will be times when cloud participants won’t want to be seen.

“There will be times when people won’t want to be seen,” he said, adding that people will have many different communications choices in cloud computing ranging from tweets, instant messaging, email, and others. ”CIOs,” he said,” are learning very quickly how to get out of the way.”

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Dell Gaming Server Deal with OnLive

Wednesday, June 16th, 2010

About a year and a half ago, when OnLive had put its cloud gaming tech together, it needed to design the servers to house its PCI video wizardry and host the games it was running, so it hired Dell’s DCS unit to do the job. The exact feeds and speeds of the OnLive systems are a closely guarded secret (and include some 250 patents), but Rhodes was at liberty to say that OnLive was not using a blade form factor, but instead a rack machine that was packing multiple servers into a single 1U rack box, a setup with enough oomph to run games and PCI-Express slots for the proprietary graphics cards for remotely displaying games over the browser.

The OnLive “cloud gaming” system has been in development for eight years and is embodied in millions of lines of code for running popular console-based games on servers, and a proprietary PCI-Express 2.0 card that crunches video and sends it over the intertubes to render those games in a browser. According to Andy Rhodes, marketing director of Dell’s Data Center Solutions custom server outfit and one of the early testers of the OnLive service, it works.

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