Posts Tagged ‘OnLive’

Dell Gaming Server Deal with OnLive

Wednesday, June 16th, 2010

About a year and a half ago, when OnLive had put its cloud gaming tech together, it needed to design the servers to house its PCI video wizardry and host the games it was running, so it hired Dell’s DCS unit to do the job. The exact feeds and speeds of the OnLive systems are a closely guarded secret (and include some 250 patents), but Rhodes was at liberty to say that OnLive was not using a blade form factor, but instead a rack machine that was packing multiple servers into a single 1U rack box, a setup with enough oomph to run games and PCI-Express slots for the proprietary graphics cards for remotely displaying games over the browser.

The OnLive “cloud gaming” system has been in development for eight years and is embodied in millions of lines of code for running popular console-based games on servers, and a proprietary PCI-Express 2.0 card that crunches video and sends it over the intertubes to render those games in a browser. According to Andy Rhodes, marketing director of Dell’s Data Center Solutions custom server outfit and one of the early testers of the OnLive service, it works.

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FREE Cloud Gaming Service from OnLive

Tuesday, June 15th, 2010

For all you online gamers out there you are going to love this! OnLive later this week will launch a cloud gaming service, and is offering a year’s free play to those who sign up over the next month. Through the Founder Member program(the is through AT&T), customers will get free demos for the first year, paying $4.95 per month after the 12 month trial!  Buying games will cost between $5 and $60. There will also be three and five day rentals for under $10.

To start out with there will be 23 games that you can download, including Assassin’s Creed II, Batman: Arkham Asylum, Mass Effect 2 and Tom Clancy’s Splinter Cell Conviction.  Supposedly they are may more game that will be coming soon, including Alpha Protocol, Assassin’s Creed, Brotherhood, FEAR 3, and Lego Harry Potter: Years 1-4.
Unlimited Backup only $4.95

All the games that you buy and play will be stored in the cloud on three server clusters spread across the US.  This service will be a test of the cloud hosting infrastructure.  The main point of the free trial is to test out how responsive the system can be in real-life use.

“This launch is just the beginning for the OnLive platform. We’ll be rolling out new features, capabilities and performance improvements, continually adding new content along with the latest releases, and extending the service to more people,” says founder and CEO Steve Perlman.

“Today we’re taking the first step toward a future where video game content is increasingly free from the restrictions of device and location, while showcasing the ability to instantly play the latest, most advanced games at the touch of a button.”

What can I say but FREE cloud gaming services like this are going to change the way we play our online games.

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