Posts Tagged ‘Gaming In The Cloud’

OnLive Launches Tomorrow…Gaming In The Cloud

Thursday, June 17th, 2010

OnLive, the free cloud gaming service founded by Apple alum Steve Perlman launches tomorrow!  Boom Baby! The service hopes to mark a monumental shift in the way gaming works, and they WILL.  What does this mean for us?  No more downloads, no more patches, no more discs.  All free cloud gaming at the touch of your fingertips is brought to us by AT&T!  So let’s all give a SHOUT OUT to AT&T!

Instead of running a video game on your consule, players will connect to OnLive via broadband to a gaming system that runs and stores not just their data, but the entire game itself on their free cloud gaming servers. OnLive enables video games to be played on Mac or PC and, using their “micro console device” on your TV.

According to CEO Perlman, the launch marks “the first step toward a future where video game content is increasingly free from the restrictions of device and location, while showcasing the ability to instantly play the latest, most advanced games at the touch of a button.”

Can anyone tell that I’m excited about this?  Sign up here!

UPDATE:

According to a blog post by OnLive’s Steve Perlman, the goal of the company (and secret-sauce to minimizing hair loss due to lag) is to have data centers positioned throughout the world so that users are never more than 1000 miles from the nearest OnLive server farm.  At launch, OnLive operates data centers in San Francisco, Dallas, and Washington D.C. which creates a blanket of coverage in the U.S. excluding only those poor souls in Northern Minnesota, North Dakota and northeast Montana.

OnLive U.S. coverage map

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